Andrei Zberea
Andrei Zberea
VFX Generalist
Viborg, Denmark

Summary

​I started my career as an Architectural designer, then later in my 20, I found that I have a knack for VFX and proceduralism. Houdini is my favourite program overall, because I like the flexibility it offers. I enjoy problem solving with it, it's like a puzzle!

​I'm a fast learner, and usually put a lot of effort into what I do. Also I'm a team player and try to help out when necessary.


Software Expertise: Maya, Mari, Houdini, Nuke, Zbrush, Substance

​Skills: Python, Tracking, Texturing, Simulation, Hard-Surface Modelling, Roto/keying, Matchmove

Hobbies: Videography, photography, music making

Skills

CompositingConcept DesignDigital Painting3D Animation3D Modeling3D VisualizationHard Surface ModelingTexturingTraditional ArtPBR TexturingSimulationRotoscopingCrowd simulation

Software proficiency

3ds Max
3ds Max
Blender
Blender
Houdini
Houdini
Mari
Mari
Maya
Maya
Modo
Modo
Nuke
Nuke
Photoshop
Photoshop
SketchUp
SketchUp
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
V-Ray
V-Ray
Arnold
Arnold
Python
Python
3DEqualizer
3DEqualizer
Redshift
Redshift
Clarisse iFX
Clarisse iFX
Krita
Krita