Planetary Escape

Planetary Escape VFX single Reel

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Render

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Capsule concept

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Platform concept

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Mattepainting

Planetary Escape

​Personal project completed in 2017, a first step into VFX. It's an all-in-one package - from tracking and compositing to modelling and effects.

Software used: 3DEquilizer, Maya, Zbrush, Mari, Houdini and Nuke

- Houdini was used for lighting, assembly and basic effects
- Mari for texturing and projection
- Maya and zbrush for hardsurface modelling/UV
- Tracking done in 3D equilizer
- Nuke for mattepainting and compositing
- Concepts done with Photoshop