Personal project completed in 2017, a first step into VFX. It's an all-in-one package - from tracking and compositing to modelling and effects.
Software used: 3DEquilizer, Maya, Zbrush, Mari, Houdini and Nuke
- Houdini was used for lighting, assembly and basic effects
- Mari for texturing and projection
- Maya and zbrush for hardsurface modelling/UV
- Tracking done in 3D equilizer
- Nuke for mattepainting and compositing
- Concepts done with Photoshop